
From social media fake news to generative AI, a game-based media literacy program for mastering modern information ethics
With Generative AI & Social Media
Through Guest Lessons & Teaching Materials
In Information Ethics & Inquiry Learning







It's time to update
media literacy education.
Misinformation & Disinformation
World Economic Forum 2025
The World Economic Forum 2025 has identified misinformation and disinformation as the biggest threat over the next 2 years. In the digital age, the ability to distinguish accurate information has become more critical than ever before.
Over 80% of students cannot distinguish
real from fake information online
Nearly half of students
share false information without realizing it















最高の学び。最高の楽しさ。


Travel back to middle school where you receive a challenge from an anonymous classmate called "Ray". Along with Ray's words "Find me", you discover a blog filled with misinformation. Navigate between reality and the game world to distinguish truth from lies and uncover Ray's identity. Ray's Blog is a program where students can learn practical media literacy while playing in an immersive game world.



The environment surrounding students is constantly changing with the spread of generative AI, social media, and vast amounts of information about disasters and conflicts. Ray's Blog is the world's only media literacy teaching material that responds to these latest situations and helps students learn how to engage with information through gaming.


Ray's Blog goes beyond teaching critical thinking about information. It's a new media literacy education program that teaches how to actually gather and verify information for correct judgment through mystery-solving experiences.



Primary sources are fundamental to fact-checking. Learn how to find information and judge reliability while searching for primary sources in the game.

The game uses actual fact-checker techniques to identify information. It includes practical skills that can only be experienced here.

Vertical video platforms are prone to spreading misinformation due to their characteristics. Explore why misinformation spreads and why people believe it through game verification.

Learn to identify fake information created by generative AI and find original sources. Understand how sophisticated AI-generated content can be and how to engage with information in this era.
Ray's Blog is used by educational institutions worldwide and schools throughout Japan.
Ready to go!
Three implementation plans tailored to meet your needs.
Our staff will visit your school to conduct the program.
Direct instruction from experienced staff
Immersive learning experience
Direct interaction with students

Keio University Middle School implemented to 9th grade students to a total of 200 students.

静岡県立掛川東高等学校では1~3年生の600人が体験しました。

Implemented for 600 students in grades 1-2 at Kaisei Middle School. Held simultaneously in 7 classrooms.

松山女子高等学校では、高校2年生300人が体験しました。
Implemented at educational institutions nationwide.

開成中学校・高等学校
Jissen Joshi Gakuen

慶應義塾普通部

新渡戸文化中学校

佼成学園中学校高等学校

鎌倉女学院中学校高等学校

土佐塾中学・高等学校

八千代松蔭学園
洗足学園中学校高等学校

大阪教育大学池田校舎

東京都立片倉高等学校

埼玉県立松山女子高校

神奈川県立神奈川総合産業高等学校

常葉大学附属菊川高等学校

クラーク記念国際高等学校

東京都立日野高等学校

静岡県立掛川東高等学校

スタンフォード大学

学習院大学

東京学芸大学

カリフォルニア大学

目白大学

NATIONAL CHENGCHI UNIVERSITY

九州女子大学

National Taiwan University

九州産業大学

Google News Initiative

日本ファクトチェックセンター

日本テレビ放送網株式会社

日本国際交流センター

渋谷外語学院

三菱UFJニコス株式会社

創英ゼミナール

東京都立多摩図書館

台湾ファクトチェックセンター

星美ホーム














* Partial listing




The hidden danger of dark part-time jobs.
Watch Ray's DisappearanceProven worldwide. Real results that transform classrooms.
95% of students report raised awareness to misinformation over an extended period
94% satisfaction rate overall, over 3 years of delivering to students worldwide
98% of students want to keep learning about media literacy after experiencing our program


Professor of Journalism at Hong Kong University
The fundamental fact-checking skills gained from playing this game are incredibly important. Honestly, I think it's more fun than just sitting in my lectures.

Japan Fact-check Center Editor in Chief
Rather than just teaching individual techniques, students can learn for themselves when and which abilities need to be used in different situations.

Former TBS Announcer
In a word, the classroom truly becomes an adventure. Moreover, what they're doing has both depth and high potential. This combination gives me great hope for the future.


Taiwan Factcheck Center

Van Lang University

Stanford University
95% of students report raised awareness to misinformation over an extended period
94% satisfaction rate overall, over 3 years of delivering to students worldwide
98% of students want to keep learning about media literacy after experiencing our program
Professor of Journalism at Hong Kong University
The fundamental fact-checking skills gained from playing this game are incredibly important. Honestly, I think it's more fun than just sitting in my lectures.
Japan Fact-check Center Editor in Chief
Rather than just teaching individual techniques, students can learn for themselves when and which abilities need to be used in different situations.
Former TBS Announcer
In a word, the classroom truly becomes an adventure. Moreover, what they're doing has both depth and high potential. This combination gives me great hope for the future.

Taiwan Factcheck Center

Van Lang University

Stanford University
Misinformation and disinformation aren't just problems in the news.
They're serious issues affecting our choices every day—on social media, in conversations, in the information we trust.
What we need isn't experts handing us "correct answers," but the power for each person to discover truth for themselves.
That power doesn't come from boring lectures. It comes from experiences that truly engage us.
Our strength is creating immersive worlds that captivate learners.
Start your journey toward a new kind of learning with Classroom Adventure today.
Please use the contact form on the dedicated page.
Go to Contact PageRay's Blog is an immersive educational program where students learn media literacy through an engaging mystery-solving game format. Students investigate information hidden within the blog of a mysterious character named "Ray," developing practical fact-checking skills through hands-on experience.
メディアリテラシースキルが必要な教科は多岐にわたります。 今までの開催実績としては「国語」,「社会」,「情報」,「探求」などがあります。それぞれの授業に適したインプットが行われるように調整いたします。
「レイのブログ」で身につく具体的なスキル及びマインドセットは大きくわけて2つです。 ❶情報への向き合い方の基本となる「クリティカルシンキング」 ❷プロも使う高度な「情報収集・検証能力」 実践的なスキルと、マインドセットの両方を学ぶことでメディアリテラシーを底上げします。
「レイのブログ」は中学生から大人まですべての人を対象に作られています。特に、インターネット・SNSを本格的に使い始める中学生、探究学習などで情報収集を行う高校生の学生さんにはおすすめです。
国連によると、メディアリテラシーとは「命を救う可能性のある決断を下し、社会のあらゆる分野に参加するために極めて重要である。それは民主主義の重要な柱であり、気候変動であれ、移民であれ、私たちが直面するあらゆる大きな問題に対処する能力の中心である。」と定義されます。 そのため、私たちが飲む水や呼吸する空気と同じように、公共財として扱われなければならない」とされ、仕事に関係なく市民の必須スキルとしています。
可能です。先生向けの短いデモや説明会を設けさせていただくことができるのでご相談ください。
大きな準備はありませんが、開催時の班決めやインターネットフィルタリングの設定などをお願いする場合があります。開催決定後に詳しくお知らせいたします。
詳しい所要時間は資料を御覧ください。 おすすめの時間は2時間です。
はい。インターネットにアクセスできる端末であれば、生徒さんのスマートフォンでも、学校支給のPCやタブレットでもどちらでも大丈夫です。 対応OS (iOS, iPad OS, Android, Windows, Mac OS, ChromeOS)
開催当日はClassroom Adventureのスタッフがファシリテーション・ヘルプ・ワークショップ・資料配布など必要なことは行います。先生方もぜひゲームにご参加ください!